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CM50250: Placement

[Page last updated: 17 December 2020]

Follow this link for further information on academic years Academic Year: 2020/1
Further information on owning departmentsOwning Department/School: Department of Computer Science
Further information on credits Credits: 60      [equivalent to 120 CATS credits]
Further information on notional study hours Notional Study Hours:
Further information on unit levels Level: Masters UG & PG (FHEQ level 7)
Further information on teaching periods Period:
Dissertation period
Further information on unit assessment Assessment Summary: CW 100%
Further information on unit assessment Assessment Detail:
  • Placement (CW 100%)
Further information on supplementary assessment Supplementary Assessment:
Reassessment not allowed
Further information on requisites Requisites: Placement credit cannot be used to substitute for any other unit.
Aims: To provide practical experience in an industrial or commercial environment applying knowledge and skills gained within the digital entertainment MSc degree programme containing a substantial portion of computer science.
To develop personal skills, typically including communication skills (oral and written), planning and time management, problem solving and analytical skills, decision-making skills, the critical appraisal of new information, and team-working skills.
To enable an understanding to be gained of the general structure of an organisation and the contribution of the individual to the aims and objectives of an organisation.
Learning Outcomes:
  1. To demonstrate further understanding of the application of programme specific skills and a range of Key Skills within an industrial context;
  2. To be able to work accurately and consistently to identify and achieve personal and company objectives;
  3. To learn how the individual integrates into and interacts with an organisation for the mutual benefit of the individual and the organisation;
  4. To demonstrate the ability to manage conflicting resource and time demands through prioritisation, allocation, tracking and control;
  5. To be able to identify appropriate opportunities to apply knowledge, skills and understanding in new contexts to evaluate solutions and solve problems;
  6. To build a range of group working skills, typically including effective one-to-one and group communication, presentations and interaction, and effective personal contribution to team goals.
Skills: Problem Solving (T/F), Working with others (T/F, A), Communications (T/F, A).
Content: A period of paid employment, normally in a team or division, operating in the sector relevant to the MSc, of an established company or organisation, performing a role in which the knowledge and skills gained from the degree programme can be applied and developed. The placement period shall incorporate regular critical self-evaluation and employer evaluation in order to enhance practice and identify new learning needs.
Further information on programme availabilityProgramme availability:

CM50250 is Compulsory on the following programmes:

Department of Computer Science

Notes:

  • This unit catalogue is applicable for the 2020/21 academic year only. Students continuing their studies into 2021/22 and beyond should not assume that this unit will be available in future years in the format displayed here for 2020/21.
  • Programmes and units are subject to change in accordance with normal University procedures.
  • Availability of units will be subject to constraints such as staff availability, minimum and maximum group sizes, and timetabling factors as well as a student's ability to meet any pre-requisite rules.
  • Find out more about these and other important University terms and conditions here.